Update v0.B.076 OUT NOW!


v0.B.076, the first major update to Archa’s Early Access, is out now!

Changes made in this version:

  • Updated to GameMaker IDE v2024.6.2.162
  • Changed the player speed from 7.5 to 6.3 in order to make platforming more accurate.
  • Changed the way the game detects a boss level.
  • Boss 1 now has its own tileset.
  • Changed the end portals for Cherry Shrine Act 1.
  • Portals in the lobby now have a counter showing which acts you have completed.
  • Added Cherry Shrine Act 2, where the player fights the Red Dragon Boss.
  • Added the Anubis Cooldown setting, which adds a cooldown to the Anubis Attack.
  • Added 30-Lives Mode in the settings, where dying 30 times deletes your save data.
  • Added the “See Below when Crouching” setting, which makes the camera pan down when crouching, allowing the player to see more underneath.
  • Added the “Jump Twice to Double Jump” setting, which makes you double jump when pressing jump in the air.
  • Added an animation for completing a level that ends with a carrot.
  • Added a new item in Cherry Shrine Act 1.
  • Added a missing oEyeEnemyStop instance to Cherry Shrine Act 1.
  • The robots from Cherry Shrine Act 1 can now damage the player if it touches them.
  • Fixed a few tiling issues in Red Pyramids Act 2
  • Fixed a crash that could happen in Cherry Shrine Act 1 when oSpikedCirclesCannon exists in the room but oSpikedCircles doesn’t.
  • Removed a few enemies from Red Pyramids Act 2.

Experimental Changes: These changes are only available with Experimental Features turned on.

  • Amphibian Atmosphere now has a new background and a few new platforms.

Files

Archa Windows v0.B.076.zip 28 MB
38 days ago
Archa Linux v0.B.076 .AppImage 33 MB
38 days ago
Archa Android v0.B.076.apk 44 MB
38 days ago

Get Archa (Early Access)

Leave a comment

Log in with itch.io to leave a comment.